Character Creation

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KurtzPel has a diverse character creation system where you can choose a personality of your character and many options to alter your physique.


Personality

At the start of character creation you are prompted to fill in a simple questionnaire that determines your personality. If you are unhappy with the decision the outcome has given you, you may select any personality you wish instead.

Different personalities will affect your character's stance and voice.

The personalities are based off the Myers-Briggs type indicator.

Navigation

Click on any of the personalities to hop to their respective sections:

Judge Advisor Observer Genius
Machine Shy Healer Architect
Veteran Ace Hero Optimist
Manager Supporter Master Leader

Shared Assets

These assets are all shared and will not change depending on the personality you choose.

Hair - Side

HairSide1.png HairSide2.png HairSide3.png HairSide4.png HairSide5.png HairSide6.png HairSide7.png HairSide8.png HairSide9.png HairSide10.png HairSide11.png

Eyebrows

Eyebrow3.png Eyebrow4.png Eyebrow9.png Eyebrow10.png Eyebrow11.png Eyebrow12.png

Pupils

Pupil1.png Pupil3.png Pupil4.png Pupil8.png Pupil9.png

Rebirth Exclusive

Rebirth unlocks all of the below styles which are personality specific, along with certain styles that can only be used during the rebirth process.

Eyebrows

Eyebrow1.png Eyebrow2.png Eyebrow5.png Eyebrow6.png Eyebrow7.png Eyebrow8.png

Pupils

Pupil2.png Pupil5.png Pupil6.png Pupil7.png Pupil10.png Pupil11.png Pupil12.png Pupil13.png Pupil14.png Pupil15.png Pupil16.png Pupil17.png

Judge

Tree rather than forest → Logical → Flows inward → Straightforward type

Facial Expression

Idle Poses

Hair - Front

HairFront2.png HairFront12.png HairFront18.png HairFront20.png HairFront24.png HairFront26.png HairFront35.png HairFront36.png

Hair - Back

HairBack6.png HairBack8.png HairBack9.png HairBack10.png HairBack11.png HairBack12.png HairBack13.png HairBack14.png HairBack21.png HairBack30.png HairBack31.png

Hair - Tail

HairTail4.png HairTail8.png HairTail12.png HairTail13.png HairTail14.png HairTail15.png

Male - Eyes

MEye1.png MEye2.png MEye3.png MEye30.png MEye51.png

Female - Eyes

FEye1.png FEye2.png FEye3.png FEye32.png FEye49.png


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Advisor

Tree rather than forest → Emotional → Flows inward → Straightforward type

Facial Expression

Idle Poses

Hair - Front

HairFront2.png HairFront12.png HairFront18.png HairFront20.png HairFront24.png HairFront26.png HairFront35.png HairFront36.png

Hair - Back

HairBack6.png HairBack8.png HairBack9.png HairBack10.png HairBack11.png HairBack12.png HairBack13.png HairBack14.png HairBack21.png HairBack30.png HairBack31.png

Hair - Tail

HairTail4.png HairTail8.png HairTail12.png HairTail13.png HairTail14.png HairTail15.png

Male - Eyes

MEye1.png MEye2.png MEye3.png MEye31.png MEye50.png

Female - Eyes

FEye1.png FEye2.png FEye3.png FEye28.png FEye54.png


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Observer

Forest rather than tree → Emotional → Flows inward → Straightforward type

Facial Expression

Idle Poses

Hair - Front

HairFront4.png HairFront5.png HairFront9.png HairFront13.png HairFront14.png HairFront16.png HairFront18.png HairFront19.png HairFront20.png HairFront21w.png HairFront23.png HairFront24.png HairFront25.png HairFront33.png

Hair - Back

HairBack2.png HairBack10.png HairBack12.png HairBack13.png HairBack17.png HairBack19.png HairBack21.png HairBack24.png

Hair - Tail

HairTail2.png HairTail3.png HairTail5.png HairTail8.png HairTail13.png HairTail14.png HairTail15.png HairTail18.png

Male - Eyes

MEye4.png MEye5.png MEye6.png MEye32.png MEye49.png

Female - Eyes

FEye4.png FEye5.png FEye6.png FEye40.png FEye47.png


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Genius

Forest rather than tree → Logical → Flows inward → Straightforward type

Facial Expression

Idle Poses

Hair - Front

HairFront4.png HairFront5.png HairFront9.png HairFront13.png HairFront14.png HairFront16.png HairFront18.png HairFront19.png HairFront20.png HairFront21w.png HairFront23.png HairFront24.png HairFront25.png HairFront33.png

Hair - Back

HairBack2.png HairBack10.png HairBack12.png HairBack13.png HairBack17.png HairBack19.png HairBack21.png HairBack24.png

Hair - Tail

HairTail2.png HairTail3.png HairTail5.png HairTail8.png HairTail13.png HairTail14.png HairTail15.png HairTail18.png

Male - Eyes

MEye4.png MEye5.png MEye6.png MEye34w.png MEye47.png

Female - Eyes

FEye4.png FEye5.png FEye6.png FEye36.png FEye56.png


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Machine

Tree rather than forest → Logical → Flows inward → Embracing type

Facial Expression

Idle Poses

Hair - Front

HairFront1.png HairFront2.png HairFront6.png HairFront8.png HairFront10.png HairFront21w.png HairFront23.png HairFront30.png

Hair - Back

HairBack1.png HairBack3.png HairBack4.png HairBack10.png HairBack12.png HairBack13.png HairBack15.png HairBack20.png HairBack21.png HairBack22.png

Hair - Tail

HairTail6.png HairTail9.png HairTail10.png HairTail13.png HairTail14.png HairTail19.png

Male - Eyes

MEye16.png MEye17.png MEye18.png MEye25.png MEye56.png

Female - Eyes

FEye10.png FEye11.png FEye12.png FEye25.png FEye41.png


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Shy

Tree rather than forest → Emotional → Flows inward → Embracing type

Facial Expression

Idle Poses

Hair - Front

HairFront1.png HairFront2.png HairFront6.png HairFront8.png HairFront10.png HairFront21w.png HairFront23.png HairFront37.png

Hair - Back

HairBack1.png HairBack3.png HairBack4.png HairBack10.png HairBack12.png HairBack13.png HairBack15.png HairBack20.png HairBack21.png HairBack22.png HairBack25.png HairBack33.png

Hair - Tail

HairTail6.png HairTail9.png HairTail10.png HairTail13.png HairTail14.png HairTail21.png

Male - Eyes

MEye19.png MEye20.png MEye21.png MEye39.png MEye42.png

Female - Eyes

FEye13.png FEye14.png FEye15.png FEye33.png FEye48.png


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Healer

Forest rather than tree → Emotional → Flows inward → Embracing type

Facial Expression

Idle Poses

Hair - Front

HairFront3.png HairFront7.png HairFront11.png HairFront15.png HairFront16.png HairFront17.png HairFront22.png HairFront27.png HairFront37.png

Hair - Back

HairBack5.png HairBack7.png HairBack10.png HairBack12.png HairBack13.png HairBack16.png HairBack18.png HairBack21.png HairBack25.png HairBack33.png

Hair - Tail

HairTail1.png HairTail7.png HairTail9.png HairTail10.png HairTail11.png HairTail13.png HairTail14.png HairTail21.png

Male - Eyes

MEye19.png MEye20.png MEye21.png MEye36.png MEye43.png

Female - Eyes

FEye13.png FEye14.png FEye15.png FEye37.png FEye45.png


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Architect

Forest rather than tree → Logical → Flows inward → Embracing type

Facial Expression

Idle Poses

Hair - Front

HairFront3.png HairFront7.png HairFront11.png HairFront15.png HairFront16.png HairFront17.png HairFront22.png HairFront27.png HairFront30.png

Hair - Back

HairBack5.png HairBack7.png HairBack10.png HairBack12.png HairBack13.png HairBack16.png HairBack18.png HairBack21.png HairBack25.png HairBack33.png

Hair - Tail

HairTail1.png HairTail7.png HairTail9.png HairTail10.png HairTail11.png HairTail13.png HairTail14.png HairTail19.png

Male - Eyes

MEye16.png MEye17.png MEye18.png MEye37.png MEye45.png

Female - Eyes

FEye10.png FEye11.png FEye12.png FEye29.png FEye42.png


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Veteran

Tree rather than forest → Logical → Flows outward → Embracing type

Facial Expression

Idle Poses

Hair - Front

HairFront1.png HairFront2.png HairFront3.png HairFront6.png HairFront21w.png HairFront23.png HairFront28.png HairFront29.png HairFront32.png HairFront38.png

Hair - Back

HairBack3.png HairBack4.png HairBack10.png HairBack12.png HairBack13.png HairBack15.png HairBack20.png HairBack21.png HairBack26.png

Hair - Tail

HairTail6.png HairTail9.png HairTail10.png HairTail13.png HairTail14.png HairTail16.png

Male - Eyes

MEye22.png MEye23.png MEye24.png MEye40.png MEye41.png

Female - Eyes

FEye16.png FEye17.png FEye18.png FEye26.png FEye52.png


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Ace

Tree rather than forest → Emotional → Flows outward → Embracing type

Facial Expression

Idle Poses

Hair - Front

HairFront1.png HairFront2.png HairFront3.png HairFront6.png HairFront21w.png HairFront23.png HairFront28.png HairFront29.png HairFront32.png HairFront38.png

Hair - Back

HairBack3.png HairBack4.png HairBack10.png HairBack12.png HairBack13.png HairBack15.png HairBack20.png HairBack21.png HairBack26.png

Hair - Tail

HairTail6.png HairTail9.png HairTail10.png HairTail13.png HairTail14.png HairTail16.png

Male - Eyes

MEye22.png MEye23.png MEye24.png MEye35.png MEye46.png

Female - Eyes

FEye16.png FEye17.png FEye18.png FEye30.png FEye43.png


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Hero

Forest rather than tree → Emotional → Flows outward → Embracing type

Facial Expression

Idle Poses

Hair - Front

HairFront3.png HairFront7.png HairFront8.png HairFront10.png HairFront11.png HairFront15.png HairFront17.png HairFront22.png HairFront28.png HairFront29.png HairFront31.png HairFront34.png

Hair - Back

HairBack1.png HairBack5.png HairBack7.png HairBack10.png HairBack12.png HairBack13.png HairBack16.png HairBack18.png HairBack21.png HairBack22.png HairBack27.png

Hair - Tail

HairTail1.png HairTail7.png HairTail9.png HairTail10.png HairTail11.png HairTail13.png HairTail14.png HairTail17.png

Male - Eyes

MEye10.png MEye11.png MEye12.png MEye33.png MEye48.png

Female - Eyes

FEye19.png FEye20.png FEye21.png FEye34.png FEye51.png


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Optimist

Forest rather than tree → Logical → Flows outward → Embracing type

Facial Expression

Idle Poses

Hair - Front

HairFront3.png HairFront7.png HairFront8.png HairFront10.png HairFront11.png HairFront15.png HairFront17.png HairFront22.png HairFront28.png HairFront29.png HairFront31.png HairFront34.png

Hair - Back

HairBack1.png HairBack5.png HairBack7.png HairBack10.png HairBack12.png HairBack13.png HairBack16.png HairBack18.png HairBack21.png HairBack22.png HairBack27.png

Hair - Tail

HairTail1.png HairTail7.png HairTail9.png HairTail10.png HairTail11.png HairTail13.png HairTail14.png HairTail17.png

Male - Eyes

MEye10.png MEye11.png MEye12.png MEye38.png MEye44.png

Female - Eyes

FEye19.png FEye20.png FEye21.png FEye38.png FEye50.png


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Manager

Tree rather than forest → Logical → Flows outward → Straightforward type

Facial Expression

Idle Poses

Hair - Front

HairFront3.png HairFront12.png HairFront13.png HairFront16.png HairFront18.png HairFront20.png HairFront24.png HairFront28.png HairFront29.png HairFront39.png HairFront40.png

Hair - Back

HairBack6.png HairBack8.png HairBack9.png HairBack10.png HairBack11.png HairBack12.png HairBack14.png HairBack21.png HairBack28.png HairBack34w.png

Hair - Tail

HairTail4.png HairTail8.png HairTail12.png HairTail13.png HairTail14.png HairTail15.png HairTail22.png

Male - Eyes

MEye13.png MEye14.png MEye15.png MEye29.png MEye52.png

Female - Eyes

FEye22.png FEye23.png FEye24.png FEye27.png FEye53.png


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Supporter

Tree rather than forest → Emotional → Flows outward → Straightforward type

Facial Expression

Idle Poses

Hair - Front

HairFront3.png HairFront12.png HairFront13.png HairFront16.png HairFront18.png HairFront20.png HairFront24.png HairFront28.png HairFront29.png

Hair - Back

HairBack6.png HairBack8.png HairBack9.png HairBack10.png HairBack11.png HairBack12.png HairBack14.png HairBack21.png HairBack23.png HairBack29.png HairBack32.png

Hair - Tail

HairTail4.png HairTail8.png HairTail12.png HairTail13.png HairTail14.png HairTail15.png HairTail20.png

Male - Eyes

MEye7.png MEye8.png MEye9.png MEye27.png MEye54.png

Female - Eyes

FEye7.png FEye8.png FEye9.png FEye35.png FEye55.png


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Master

Forest rather than tree → Emotional → Flows outward → Straightforward type

Facial Expression

Idle Poses

Hair - Front

HairFront2.png HairFront4.png HairFront5.png HairFront9.png HairFront14.png HairFront18.png HairFront19.png HairFront20.png HairFront21w.png HairFront23.png HairFront24.png HairFront28.png HairFront29.png

Hair - Back

HairBack2.png HairBack10.png HairBack12.png HairBack13.png HairBack17.png HairBack19.png HairBack21.png HairBack23.png HairBack32.png

Hair - Tail

HairTail2.png HairTail3.png HairTail5.png HairTail8.png HairTail13.png HairTail14.png HairTail15.png HairTail20.png

Male - Eyes

MEye7.png MEye8.png MEye9.png MEye26.png MEye55.png

Female - Eyes

FEye7.png FEye8.png FEye9.png FEye39.png FEye44.png


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Leader

Forest rather than tree → Logical → Flows outward → Straightforward type

Facial Expression

Idle Poses

Hair - Front

HairFront2.png HairFront4.png HairFront5.png HairFront9.png HairFront14.png HairFront18.png HairFront19.png HairFront20.png HairFront21w.png HairFront23.png HairFront24.png HairFront28.png HairFront29.png HairFront40.png

Hair - Back

HairBack2.png HairBack10.png HairBack12.png HairBack13.png HairBack17.png HairBack19.png HairBack21.png HairBack28.png HairBack29.png HairBack34w.png

Hair - Tail

HairTail2.png HairTail3.png HairTail5.png HairTail8.png HairTail13.png HairTail14.png HairTail15.png HairTail22.png

Male - Eyes

MEye13.png MEye14.png MEye15.png MEye28.png MEye53.png

Female - Eyes

FEye22.png FEye23.png FEye24.png FEye31.png FEye46.png


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Rebirth

Rebirth is a feature in KurtzPel that allows you to re-customise your character to your liking. You may change your personality and all the features from the character creation (hair, body type etc).

You may also readjust your basic stats. By default all stats are defaulted to 5 but you can adjust them from 3 up to 6.

The stats that you can adjust are:[1]

  • STR: 1 point adds:
    • Max Stamina
      • 15 using Sword Taliah
      • 12.5 using Blazing Fist
      • 10 using Dual Soul
      • 7.5 using Dance of Wind
      • 5 using Diabolic Witch
    • Stamina Recovery (Sec.)
      • 3.60 using Sword Taliah
      • 3 using Blazing Fist
      • 2.4 using Dual Soul
      • 1.80 using Dance of Wind
      • 1.20 using Diabolic Witch
    • Physical ATK
      • 67 using Sword Taliah
      • 55.5 using Blazing Fist
      • 33 using Dual Soul
      • 25 using Dance of Wind
    • Action Endurance
      • 60% using Sword Taliah
      • 50% using Blazing Fist
      • 16% using Dual Soul
      • 12% using Dance of Wind
      • 8% using Diabolic Witch
    • Physical DEF
      • 3.75% using Sword Taliah
      • 3.125% using Blazing Fist
      • 1.67% using Dual Soul
      • 1.25% using Dance of Wind
      • 0.83% using Diabolic Witch
    • Movement Speed
      • 6% using Sword Taliah
      • 5% using Blazing Fist
      • 4% using Dual Soul
      • 3% using Dance of Wind
      • 2% using Diabolic Witch
  • AGI: 1 point adds:
    • Physical ATK
      • 99.5 using Dance of Wind
      • 99.5 using Dual Soul
      • 22 using Sword Taliah
      • 28 using Blazing Fist
    • Physical CRIT Rate
      • 4.50% using Dance of Wind
      • 4.50 using Dual Soul
      • 3.75% using Blazing Fist
      • 3% using Sword Taliah
      • 2.25% using Diabolic Witch
    • Action Speed
      • 7.50% using Dance of Wind
      • 7.50% using Dual Soul
      • 6.25% using Blazing Fist
      • 5% using Sword Taliah
      • 3.75% using Diabolic Witch
    • Movement Speed
      • 6% using Dance of Wind
      • 6% using Dual Soul
      • 5% using Blazing Fist
      • 4% using Sword Taliah
      • 3% using Diabolic Witch
    • Physical DEF
      • 3.125% using Blazing Fist
      • 2.5% using Dance of Wind
      • 2.5% using Dual Soul
      • 2.5% using Sword Taliah
      • 1.25% using Diabolic Witch
  • INT: 1 point adds:
    • Magic ATK
      • 100 using Diabolic Witch
    • Max Mana
      • 60 using Diabolic Witch
      • 20 using Blazing Fist
      • 20 using Dance of Wind
      • 20 using Dual Soul
      • 20 using Sword Taliah
    • Mana Recovery (Sec.)
      • 1.5 using Dance of Wind
      • 0.3 using Diabolic Witch
      • 0.1 using Blazing Fist
      • 0.1 using Dual Soul
      • 0.1 using Sword Taliah
    • Magic CRIT Rate
      • 4.5% using Diabolic Witch
      • 1.5% using Blazing Fist
      • 1.5% using Dance of Wind
      • 1.5% using Dual Soul
      • 1.5% using Sword Taliah
    • Casting Speed
      • 7.5% using Diabolic Witch
      • 2.5% using Blazing Fist
      • 2.5% using Dance of Wind
      • 2.5% using Dual Soul
      • 2.5% using Sword Taliah
    • Spell Endurance
      • 12% using Diabolic Witch
      • 10% using Blazing Fist
      • 10% using Sword Taliah
      • 4% using Dance of Wind
      • 4% using Dual Soul
    • Magic DEF
      • 3% using Diabolic Witch
      • 1.5% using Blazing Fist
      • 1.5% using Sword Taliah
      • 1% using Dance of Wind
      • 1% using Dual Soul
  • WIS: 1 point adds:
    • Magic ATK
      • 47.5 using Diabolic Witch
    • Max Mana
      • 25 using Dance of Wind
      • 25 using Diabolic Witch
      • 20 using Blazing Fist
      • 20 using Dual Soul
      • 20 using Sword Taliah
    • Max Stamina
      • 25 using Dance of Wind
      • 25 using Diabolic Witch
      • 20 using Blazing Fist
      • 20 using Dual Soul
      • 20 using Sword Taliah
    • HP Recovery (Sec.)
      • 120 using Dance of Wind
      • 120 using Diabolic Witch
      • 96 using Blazing Fist
      • 96 using Dual Soul
      • 96 using Sword Taliah
    • Mana Recovery (Sec.)
      • 0.5 using Dance of Wind
      • 0.5 using Diabolic Witch
      • 0.4 using Blazing Fist
      • 0.4 using Dual Soul
      • 0.4 using Sword Taliah
    • Stamina Recovery (Sec.)
      • 1.50 using Dance of Wind
      • 1.50 using Diabolic Witch
      • 1.20 using Blazing Fist
      • 1.20 using Dual Soul
      • 1.20 using Sword Taliah
    • Action Endurance
      • 20% using Blazing Fist
      • 20% using Sword Taliah
      • 10% using Dance of Wind
      • 10% using Diabolic Witch
      • 8% using Dual Soul
    • Spell Endurance
      • 40% using Blazing Fist
      • 40% using Sword Taliah
      • 20% using Dance of Wind
      • 20% using Diabolic Witch
      • 16% using Dual Soul
    • Physical DEF
      • 3% using Blazing Fist
      • 3% using Sword Taliah
      • 2.5% using Dance of Wind
      • 2.5% using Diabolic Witch
      • 2% using Dual Soul
    • Magical DEF
      • 5% using Blazing Fist
      • 5% using Sword Taliah
      • 4.165% using Dance of Wind
      • 4.165% using Diabolic Witch
      • 3.33% using Dual Soul
  • HP: 1 point adds:
    • 2,400 Max HP
    • 48 HP Recovery (Sec.)


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